![]() ![]() They obey any verbal commands that you issue to them (no action required by you). Roll initiative for the summoned creatures as a group, which has its own turns. The summoned creatures are friendly to you and your companions. Eight beasts of challenge rating 1/4 or lowerĮach beast is also considered fey, and it disappears when it drops to 0 hit points or when the spell ends.Four beasts of challenge rating 1/2 or lower.Two beasts of challenge rating 1 or lower.One beast of challenge rating 2 or lower.Choose one of the following options for what appears: You summon fey spirits that take the form of beasts and appear in unoccupied spaces that you can see within range. Today, let’s start with the lowest level one: conjure animals, a third level spell for druids and rangers. Summoning works differently in Fifth Edition and I thought it would be a good idea to take a few moments to discuss the spells one by one. Modifying for yourself If you want to add in an animal attack of your own that's not included in my version, you need to add lines to both macros.Last week, we started a series on the summon monster spells for Pathfinder. There's no repeated rolls here though, so I can just multiply the number of dies per attack with the number of successful hits. How it works The principle is the same as in the previous macro: select an attack and accept the pre-filled values. ![]() Summary Enter your number of hits Select the attack. ![]() Again it's pre-filled and you can just click submit, and the dice will roll and show how much damage your animals did with their combined attacks. The elks roll a d6 so I leave the value as 6. Type of Die Enter a number corresponding to the number of sides on the die you're rolling. Example: Elk Ram (damage is 1d6+3) Number of Dice This is how many dice you roll for one successful hit. You can just click Submit for these options. The option you select here determines the default values of all the other questions. Animal Attack Select the option corresponding to the animal and attack you're using. The questions this time around are: Number of Hits This is how many of the attacks you just rolled to hit, hit. Caution: This macro does not factor in damage for critical hits, you'll have to add those on manually if they happen. Rolling to hit: /em commands her conjured animals to attack using ?]] The principle here is the same as in the macro for hitting: select your type of attack and then click Submit a few times to accept the default values. There are two macros: one to roll for hits, and one to roll for damage. It will require some tweaking based on what you're summoning, but I'll go over that too. I'm not what you'd call an experienced programmer, so this might not be the most efficient way of doing it, but it gets the job done. I was unfortunately not able to find one that did what I wanted, and ended up putting one together for myself. I figured that with the option to summon 8 up to 8 different animals it might take some time to handle rolls for hits and attacks and all that, so I went looking for a macro to help out. Ahoy all (first post, bear with me), I recently got my druid up to high enough level to learn the Conjure Animals.
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